Ryan Quinn has worked for Blizzard Entertainment in communications, writing, and editing roles since 2004. He authored over a decade of Blizzard’s major game announcements, websites and apps, and has written fiction and in-game narrative for World of Warcraft, Heroes of the Storm, StarCraft II and Diablo Immortal. Ryan is currently a Senior Narrative Designer at Blizzard, where he crafts gloomy stories about broken people and places despite living in perpetually sunny Southern California.
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